//#include "Ogre.h"
//#include "GameView.h"
//#include "MoveEmulator.h"
//#include <Windows.h>
//#include <WinBase.h>
//
//int WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
//{
//    // Create application object
//    GameView app;
//
//    try 
//	{
//        app.go();
//    } 
//	catch( Ogre::Exception& e )
//	{
//        MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
//    }
//
//    return 0;
//}